Noah
Mindlax is a mobile application
designed to reduce loneliness and
stress among international students
through meditation programs and
music.
Product Designer
Product Strategy, User
Research, User Analysis,
Interaction, Visual design
Prototyping
15 March -17 May 2022
• Understand the challenges faced by international students
• Understand the negative experiences faced by international students
• Understand their daily life
• Know their ways to relax and reduce stress
Based on the responses we received, we formulated the questions for an online survey, which was answered by 12 people in one week.
Students usually come to Australia to study by themselves, which will cause them to miss their relatives and friends in their hometowns, and they will feel that they are alone because of the pressure and no one to talk to, which is caused by Homesickness.
When lnternational students arrive in Australia is in a new language environment(English environment). The difficulty of communication on and lack of understanding brought about by language problems make it impossible for international students to communicate with others in this environment.
Another factor is that due to different cultural shocks, international students cannot accept and integrate in a short period of time, resulting in no sense of belonging
our group learned that the interviewees prefer to listen to classical music because they feel that slow and soft melody can help them relieve stress and relax
Using the quantitative and qualitative data from interviews and survey results,I defined the two target group profiles Feng (Student, 25), Lisa Student, 24) to better empathize with my main user groups and prioritize goals according to their needs.
High-fidelity Prototype
Login Page
Home Page
Our homepage design is simple, convenient and the easiest for international studentsMeditation Page
Music Page
Friends Page
Profile Page
Promote Video
Some key takeaways from this Case Study are that:
#1 Big challenges require small stepsTake small steps, because it's impossible to bring about huge changes overnight, especially not just in one app. Therefore, develop more strategic and realistic tools to quide the desired direction
#2 Be open to research and let ideas goMy thinking was too narrow and my thoughts on the outcome were too concrete, so l failed to properly consider some of the needs and challenges of the target group, thus detrimentally defining the minimum viable product.
#3 The best designs come from collaborationt was inspiring to see how each person was able to bring to the table a different perspective during the prototype sessions. I've noticed that working with team members can be effective. ln some areas, everyone had a different opinion, and in some cases, we aareed. Each of us had to do the work on time so that the rest of the team could complete the following sections to deliver the proiect on time.
#4 User Human-centered Design comes firstPutting the user experience first is vital because people will only care about how they use the product. The simplicity of our app's experience helped to differentiate our proposition and stand out.
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